Runes
Paths and keystones for the current patch — open any rune for champion and role recommendations from live builds.
Domination
3 keystones · 9 path runes
Keystones

Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Inspiration
3 keystones · 9 path runes
Keystones

First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.

Unsealed Spellbook
Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
Precision
4 keystones · 9 path runes
Keystones

Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.

Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.

Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Resolve
3 keystones · 9 path runes
Keystones

Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Sorcery
4 keystones · 9 path runes
Keystones

Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.

Deathfire Touch
Damaging a champion with an ability burns them over time.

Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.












































