Gamescope

Patch notes

Patch 15.15

Data Dragon 15.15.1 · 7/29/2025 · Official notes

TL;DR

Patch 25.15 is unbothered. moisturized. happy. in its lane. focused. flourishing.

Time to soak in some Hot Springs vibes and read through what all we got coming in 25.15! This patch we have our usual balance changes for both SR, ARAM, and a handful of bug fixes! We’ve also got something new that we’re calling “Champion Ability Previews” where you're able to preview champion kits before and after you select for a refresher if it’s been a minute. Try it out and let us know what you think! Our live balance changes contain small-scale patchwork for Illaoi to reduce the frustration of playing around the Vessel mechanic and for Rek’Sai to return the true damage to her E. Otherwise, we’re removing Baron Nashor’s in-combat HP regen to make Smites more consistent, nerfing the top 3 tank supports, and following up on the best-performing Kraken Slayer and Blade of the Ruined King users. Looking for more information on all things League of Legends? Check out our community-run wiki here! TFT patch notes here!

Champions

  • NERFEDAlistar

    Base Armor reduced.

    Alistar has been one of the strongest support tanks for a while, whether you’re measuring pros or not. In order to create a more equitable support ecosystem, we’re delivering a nerf. While 7 armor may seem like a drastic change, recent armor nerfs to Braum and Leona both showed that these champions are very resilient to this type of change. We’ll of course be monitoring this change to ensure it hits our desired mark here.

  • CHANGEDBel’Veth

    Passive Attack Speed increased at levels 2-18. Q damage to champions decreased.

    Bel’Veth was a huge winner of last patch’s Kraken Slayer and Blade of the Ruined King changes. While she deserves some nerfs to her early PVP power, we’d also like to help her fulfill her late game scaling fantasy by increasing her passive’s stack value.

    • Passive - Death In Lavender

      Attack Speed per stack: 0.28 - 1% (level 1-17) → 0.28 - 1.1% (level 1-18)

    • Q - Void Surge

      Damage to Champions: 10 / 15 / 20 / 25 / 30 (+ 100% total AD) → 0 / 5 / 10 / 15 / 20 (+ 100% total AD)

    • Q - Void Surge

      Total Damage to Monsters: 55 / 70 / 85 / 100 / 115 (+ 100% total AD) (Unchanged)

  • NERFEDBraum

    Base Armor and Armor Growth decreased.

    Braum’s armor nerf last patch was significantly less impactful than we expected so he’s still pretty much the best solo queue tank. We’re going to give him one more adjustment with the goal of landing his power in a more appropriate place.

  • CHANGEDCorki

    Q damage formula adjusted. R damage increased.

    We’re delivering some adjustments to Corki with the intent of pushing him toward squishier high-AD builds and slightly toning down his extremely potent late-laning phase spike while still maintaining his presence as a strong laner.

    • Q - Phosphorous Bomb

      Damage: 70 / 120 / 170 / 220 / 270 (+ 120% bonus AD) (+ 100% AP) → 70 / 115 / 160 / 205 / 250 (+ 130% bonus AD) (+ 100% AP)

    • R - Missile Barrage

      Damage: 90 / 170 / 250 (+ 80% bonus AD) → 90 / 170 / 250 (+ 85% bonus AD)

  • BUFFEDIllaoi

    Passive damage increased. E adjusted.

    We’re delivering some Illaoi adjustments with the goal of reducing her more frustrating outputs for her opponents. No longer will you have to dodge freshly-spawning tentacles for a full ten seconds. In its stead, we’re giving Illaoi some deserved extra power by making her E overall more responsive and generally increasing her damage. Most notably, she will now get two slams from Test of Spirit’s first phase before level 7. Our desire for this patch is a small net power increase and as always we’ll measure how this lands to ensure we’ve hit that goal.

    • Passive - Prophet of an Elder God

      Damage: 9 - 162 (based on level) (+ 100% AD) (+ 40% AP) → 9 - 162 (based on level (+ 105% AD) (+ 40% AP)

    • Passive - Prophet of an Elder God

      Tooltip’s damage will now update with ranks in Q.

    • Q - Tentacle Smash

      Tooltip now shows full ability damage that updates with ranks in Q.

    • E - Test of Spirit

      Tentacle Attack Timer: 5 / 4 / 3 seconds (level 1 / 7 / 13) → 4 / 3.5 / 3 seconds (level 1 / 7 / 13)

    • E - Test of Spirit

      Vessel Duration: 10 → 3

    • E - Test of Spirit

      Vessel-spawned tentacles now attack the vessel about 1 second sooner.

  • CHANGEDIrelia

    Health Regen decreased.

    Unsurprisingly, Irelia’s power level has taken off between her recent direct buffs and last patch’s Blade of the Ruined King changes. We’re attacking her early health regen once again, as that stat is typically skewed toward mid lane, where she can stand to lose a little more power.

  • BUFFEDKled

    Passive dismounted resistances increased.

    Kled's builds and overall shape landed extremely well after the .14 changes, but he's looking a little on the weak side. We’re giving him a bit more dismounted durability, especially in the very early parts of the game and much later on in teamfights, to ensure that he can actually remount in an appropriate amount of time.

    • Passive - Skaarl, the Cowardly Lizard

      Dismounted Resistances: 1 - 2% bonus HP (based on number of nearby enemy champions) → 4 (+ 1% bonus HP) - 10 (+ 2.5% bonus HP) (based on number of nearby enemy champions)

  • CHANGEDMaster Yi

    Q damage reduced for low AD builds.

    As with Bel’Veth, Master Yi was a big winner from Blade of the Ruined King’s and Kraken Slayer’s buffs so we need to take him down a peg to remain balanced. We’re taking down some of his Alpha Strike burst in low-AD builds in order to put his higher AD crit builds closer to high AS on-hit builds.

    • Q - Alpha Strike

      Damage: 30 / 60 / 90 / 120 / 150 (+ 50% total AD) → 20 / 40 / 60 / 80 / 100 (+ 70% total AD)

    • Q - Alpha Strike

      Monster Damage: 95 / 150 / 205 / 260 / 315 (+ 50% total AD) → 80 / 125 / 170 / 215 / 260 (+ 70% total AD)

  • CHANGEDNilah

    Base AD increased, Attack Speed Growth decreased.

    Nilah is the winningest bot laner in League of Legends, and while someone has to be on top, she’s ahead by a little more than we think is reasonable. We’re delivering what we expect to be a small overall nerf while increasing her early game agency.

  • NERFEDPantheon

    Q monster damage decreased.

    Pantheon’s most optimal role has been Jungle for a few patches in a row now. We’re looking to reduce its viability slightly as it's been dominant and has taken some of the shine from his Top lane.

    • Q - Comet Spear

      Monster Damage: 105% → 90%

  • NERFEDQuinn

    Q damage decreased.

    Quinn’s most effective builds (namely Statikk Shiv and Symbiotic Soles) have caught on and she’s ultimately a little too performant. We’re taking a stab at her strength in the later laning phase, weakening her wave clear by asking her to wait a little longer to access all that area of effect power while preserving her auto-attack damage.

    • Q - Blinding Assault

      Damage: 20 / 40 / 60 / 80 / 100 (+ 80 / 90 / 100 / 110 / 120% total AD) → 65 / 100 / 135 / 170 / 205 (+ 80 / 90 / 100 / 110 / 120% bonus AD)

  • CHANGEDRek’Sai

    Base Armor and Armor Growth decreased. W knock up lockout decreased at higher ranks. E deals adjusted true damage. R adjusted.

    Rek’Sai’s been sad with her lack of true damage, so we’re adding it back so that Rek’Sai players can experience all three pretty text colors again. We’re trying to nudge her toward a more complete fighter pattern by making her ultimate not necessarily an execute, giving her more casts of Furious Bite, and giving her access to better late-game crowd control. We’re also delivering some quality of life that should make her ultimate’s usability better and soften Furious Bite’s failure cases. The nerfs you see in this patch are here to compensate for the new powers she’s getting but our overall goal is for Rek’Sai to be stronger than before.

    • W - Unburrow

      Knock-up lockout: 10 → 10 / 9 / 8 / 7 / 6

    • E - Furious Bite

      Empowered Damage: 100% total AD (+ 8 / 9.5 / 11 / 12.5 / 14% target max HP) → 100 / 135 / 170 / 205 / 240 (+ 80% bonus AD)

    • E - Furious Bite

      Unempowered Damage: 100% total AD → 80 / 108 / 136 / 164 / 192 (+ 64% bonus AD) (80% of Empowered Damage)

    • E - Furious Bite

      Cooldown: 10 → 6

    • R - Void Rush

      Damage: 150 / 300 / 450 (+ 100% bonus AD) (+ 25 / 30 / 35% missing HP) → 150 / 250 / 350 (+100% bonus AD) (+ 15 / 20 / 25% target max HP)

    • R - Void Rush

      Cooldown: 100 / 90 / 80 → 120 / 100 / 80

    • R - Void Rush

      Cooldown on interrupted cast from target dying: 10 → 5

    • R - Void Rush

      Now resets W cooldown on cast.

  • CHANGEDRell

    W shield decreased.

    Rell is right up there with Alistar and Braum as one of the best tank supports in the game, and just like those two, we’re delivering some nerfs to make room for other supports to shine. We’re looking to make her durability a little less guaranteed with this change.

    • W - Crash Down

      Shield: 25 / 50 / 75 / 100 / 125 (+ 13% max HP) → 20 / 40 / 60 / 80 / 100 (+ 13% max HP)