SupportADCTopMidManaTier A

Senna

the Redeemer

Support / Marksman

Win Rate

52.9%

Pick Rate

5.0%

Ban Rate

0.0%

Sample

312

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 34Updated 10/28/2026, 4:34:12 AM
Confidence: Medium-2.9% vs 50%34 games

Senna

VS

47.1%

34 games · opponent advantage

Sona

Lane phases

AI heuristic

Levels 1–2

Sona edge

Sona has stronger early trades — respect all-ins.

Levels 3–5

Sona edge

Senna needs to play safe until item spikes.

Level 6+

Sona edge

Ultimate timing often swings the next two waves.

Mid / late

Even

If Senna reaches items, teamfights can neutralize the lane loser.

Why?

AI heuristic

Hard

  • Sample win rate for Senna is 47.1% in this matchup.
  • Sona statistically wins more often in the current Emerald+ sample.

Treat this as a Hard matchup for Senna into Sona — prioritize cooldown windows and jungle tracking.

Do

  • Give up early shove if Sona can all-in you.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't overstay for a plate when behind.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Senna page (Support): Deathfire Touch Build · 52.8% WR · 193 games

Skill order: Q › W › E

Keystones (player meta)

Most common keystones when senna faces sona in lookup-discovered matches.

  • Deathfire Touch9G66.7%
  • Fleet Footwork7G57.1%
Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 312Updated 10/22/2026, 1:02:15 PM