Gamescope
TopMidSupportJungleHeatTier B

Rumble

the Mechanized Menace

Fighter / Mage

Win Rate

50.0%

Pick Rate

3.0%

Ban Rate

0.0%

Sample

104

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 49Updated 9/11/2026, 8:54:56 PM
Confidence: Medium-3.1% vs 50%49 games

Rumble

VS

46.9%

49 games · opponent advantage

Singed

Lane phases

Levels 1–2

Singed edge

Singed has stronger early trades — respect all-ins.

Levels 3–5

Singed edge

Rumble needs to play safe until item spikes.

Level 6+

Singed edge

Ultimate timing often swings the next two waves.

Mid / late

Even

If Rumble reaches items, teamfights can neutralize the lane loser.

Why?

Sample-based

Hard

  • Sample win rate for Rumble is 46.9% in this matchup.
  • Singed statistically wins more often in the current Emerald+ sample.

Treat this as a Hard matchup for Rumble into Singed — prioritize cooldown windows and jungle tracking.

Do

  • Give up early shove if Singed can all-in you.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't overstay for a plate when behind.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Rumble page (Top): Deathfire Touch Build · 45.7% WR · 70 games

Skill order: Q › E › W

Keystones (player meta)

Most common keystones when rumble faces singed in lookup-discovered matches.

  • Deathfire Touch1G100.0%
  • Electrocute1G0.0%
Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 104Updated 9/11/2026, 8:38:13 PM