Gamescope
SupportManaTier A

Rell

the Iron Maiden

Tank / Support

Win Rate

52.7%

Pick Rate

8.0%

Ban Rate

0.0%

Sample

275

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 43Updated 9/11/2026, 8:21:13 PM
Confidence: Medium+1.2% vs 50%43 games

Rell

VS

51.2%

43 games · even advantage

Tahm Kench

Lane phases

Levels 1–2

Even

Rell and Tahm Kench trade evenly before spikes.

Levels 3–5

Rell edge

Play around ability cooldowns and wave control.

Level 6+

Rell edge

Ultimate timing often swings the next two waves.

Mid / late

Even

Side-wave and vision decide more than the raw lane matchup.

Why?

Sample-based

Even

  • Sample win rate for Rell is 51.2% in this matchup.

Treat this as a Even matchup for Rell into Tahm Kench — prioritize cooldown windows and jungle tracking.

Do

  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Rell page (Support): Aftershock Build · 52.0% WR · 250 games

Skill order: E › W › Q

Keystones (player meta)

Most common keystones when rell faces tahm-kench in lookup-discovered matches.

  • Aftershock2G50.0%
Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 275Updated 9/11/2026, 8:18:15 PM