Gamescope
SupportManaTier A

Rell

the Iron Maiden

Tank / Support

Win Rate

52.7%

Pick Rate

8.0%

Ban Rate

0.0%

Sample

275

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 32Updated 9/11/2026, 8:19:22 PM
Confidence: Medium+3.1% vs 50%32 games

Rell

VS

53.1%

32 games · character advantage

Rumble

Lane phases

Levels 1–2

Rell edge

Rell can look for early pressure.

Levels 3–5

Rell edge

Convert leads before Rumble scales or roams.

Level 6+

Rell edge

Ultimate timing often swings the next two waves.

Mid / late

Rell edge

Close out with vision and objective control.

Why?

Sample-based

Favored

  • Sample win rate for Rell is 53.1% in this matchup.
  • Rell is favored in the current Emerald+ sample.

Treat this as a Favored matchup for Rell into Rumble — prioritize cooldown windows and jungle tracking.

Do

  • Look for crash + roam when you hit a spike.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't throw the lead diving without vision.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Rell page (Support): Aftershock Build · 52.0% WR · 250 games

Skill order: E › W › Q

Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 275Updated 9/11/2026, 8:18:15 PM