ADCManaTier A

Jinx

the Loose Cannon

Marksman

Win Rate

52.9%

Pick Rate

10.5%

Ban Rate

0.0%

Sample

658

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 46Updated 10/28/2026, 9:17:54 AM
Confidence: Medium+6.5% vs 50%46 games

Jinx

VS

56.5%

46 games · character advantage

Teemo

Lane phases

AI heuristic

Levels 1–2

Jinx edge

Jinx can look for early pressure.

Levels 3–5

Jinx edge

Convert leads before Teemo scales or roams.

Level 6+

Jinx edge

Ultimate timing often swings the next two waves.

Mid / late

Jinx edge

Close out with vision and objective control.

Why?

AI heuristic

Favored

  • Sample win rate for Jinx is 56.5% in this matchup.
  • Jinx is favored in the current Emerald+ sample.

Treat this as a Favored matchup for Jinx into Teemo — prioritize cooldown windows and jungle tracking.

Do

  • Look for crash + roam when you hit a spike.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't throw the lead diving without vision.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Jinx page (ADC): Lethal Tempo Build · 52.6% WR · 644 games

Skill order: Q › W › E

Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 658Updated 10/22/2026, 1:02:15 PM