Gamescope
ADCManaTier A

Jinx

the Loose Cannon

Marksman

Win Rate

54.9%

Pick Rate

10.2%

Ban Rate

0.0%

Sample

350

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 59Updated 9/11/2026, 8:21:47 PM
Confidence: High+0.8% vs 50%59 games

Jinx

VS

50.8%

59 games · even advantage

Sivir

Lane phases

Levels 1–2

Even

Jinx and Sivir trade evenly before spikes.

Levels 3–5

Even

Play around ability cooldowns and wave control.

Level 6+

Even

Ultimate timing often swings the next two waves.

Mid / late

Even

Side-wave and vision decide more than the raw lane matchup.

Why?

Sample-based

Even

  • Sample win rate for Jinx is 50.8% in this matchup.

Treat this as a Even matchup for Jinx into Sivir — prioritize cooldown windows and jungle tracking.

Do

  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Jinx page (ADC): Lethal Tempo Build · 54.9% WR · 344 games

Skill order: Q › E › W

Keystones (player meta)

Most common keystones when jinx faces sivir in lookup-discovered matches.

  • Lethal Tempo4G75.0%
Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 350Updated 9/11/2026, 8:18:15 PM