
Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 55Updated 9/11/2026, 8:21:35 PM
Confidence: High-4.5% vs 50%55 games
Lane phases
Levels 1–2
Gnar edge
Gnar has stronger early trades — respect all-ins.
Levels 3–5
Gnar edge
Gangplank needs to play safe until item spikes.
Level 6+
Gnar edge
Ultimate timing often swings the next two waves.
Mid / late
Even
If Gangplank reaches items, teamfights can neutralize the lane loser.
Why?
Sample-basedHard
- Sample win rate for Gangplank is 45.5% in this matchup.
- Gnar statistically wins more often in the current Emerald+ sample.
Treat this as a Hard matchup for Gangplank into Gnar — prioritize cooldown windows and jungle tracking.
Do
- Give up early shove if Gnar can all-in you.
- Track summoner spells and ultimate cooldowns before committing.
- Play for wave states that let you crash and reset safely.
Don't
- Don't overstay for a plate when behind.
- Don't force extended trades when key abilities are down.
- Don't ignore jungle timers when the lane is volatile.
Matchup build callout
Full builds →Most-played Gangplank page (Top): Deathfire Touch Build · 53.0% WR · 83 games
Skill order: Q › E › W
Keystones (player meta)
Most common keystones when gangplank faces gnar in lookup-discovered matches.
Fleet Footwork1G100.0%
Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 134Updated 9/11/2026, 8:18:15 PM










