Gamescope
MidJungleSupportManaTier B

Fizz

the Tidal Trickster

Assassin / Fighter

Win Rate

46.4%

Pick Rate

2.4%

Ban Rate

0.0%

Sample

84

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 28Updated 9/11/2026, 8:20:20 PM
Confidence: Medium±0% vs 50%28 games

Fizz

VS

50.0%

28 games · even advantage

Locke

Lane phases

Levels 1–2

Even

Fizz and Locke trade evenly before spikes.

Levels 3–5

Even

Play around ability cooldowns and wave control.

Level 6+

Even

Ultimate timing often swings the next two waves.

Mid / late

Even

Side-wave and vision decide more than the raw lane matchup.

Why?

Sample-based

Even

  • Sample win rate for Fizz is 50.0% in this matchup.

Treat this as a Even matchup for Fizz into Locke — prioritize cooldown windows and jungle tracking.

Do

  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Fizz page (Mid): Electrocute Build · 48.1% WR · 77 games

Skill order: Q › W › E

Keystones (player meta)

Most common keystones when fizz faces locke in lookup-discovered matches.

  • Electrocute6G33.3%
Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 84Updated 9/11/2026, 8:18:15 PM