Gamescope
TopJungleADCMidNoneTier A

Dr. Mundo

the Madman of Zaun

Tank / Fighter

Win Rate

58.1%

Pick Rate

2.7%

Ban Rate

0.0%

Sample

93

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 31Updated 9/11/2026, 8:22:45 PM
Confidence: Medium-4.8% vs 50%31 games

Dr. Mundo

VS

45.2%

31 games · opponent advantage

Hecarim

Lane phases

Levels 1–2

Hecarim edge

Hecarim has stronger early trades — respect all-ins.

Levels 3–5

Hecarim edge

Dr. Mundo needs to play safe until item spikes.

Level 6+

Hecarim edge

Ultimate timing often swings the next two waves.

Mid / late

Even

If Dr. Mundo reaches items, teamfights can neutralize the lane loser.

Why?

Sample-based

Hard

  • Sample win rate for Dr. Mundo is 45.2% in this matchup.
  • Hecarim statistically wins more often in the current Emerald+ sample.

Treat this as a Hard matchup for Dr. Mundo into Hecarim — prioritize cooldown windows and jungle tracking.

Do

  • Give up early shove if Hecarim can all-in you.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't overstay for a plate when behind.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Dr. Mundo page (Top): Grasp of the Undying Build · 60.7% WR · 84 games

Skill order: Q › E › W

Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 93Updated 9/11/2026, 8:18:15 PM