MidJungleTopADCManaTier S+

Diana

Scorn of the Moon

Fighter / Assassin

Win Rate

61.2%

Pick Rate

2.3%

Ban Rate

0.0%

Sample

147

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 21Updated 10/28/2026, 4:37:11 AM
Confidence: Medium+7.1% vs 50%21 games

Diana

VS

57.1%

21 games · character advantage

Jarvan IV

Lane phases

AI heuristic

Levels 1–2

Diana edge

Diana can look for early pressure.

Levels 3–5

Diana edge

Convert leads before Jarvan IV scales or roams.

Level 6+

Diana edge

Ultimate timing often swings the next two waves.

Mid / late

Diana edge

Close out with vision and objective control.

Why?

AI heuristic

Favored

  • Sample win rate for Diana is 57.1% in this matchup.
  • Diana is favored in the current Emerald+ sample.

Treat this as a Favored matchup for Diana into Jarvan IV — prioritize cooldown windows and jungle tracking.

Do

  • Look for crash + roam when you hit a spike.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't throw the lead diving without vision.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Diana page (Mid): Electrocute Build · 57.1% WR · 84 games

Skill order: Q › W › E

Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 147Updated 10/22/2026, 1:02:15 PM