Gamescope
MidJungleTopManaTier A

Diana

Scorn of the Moon

Fighter / Assassin

Win Rate

57.0%

Pick Rate

2.2%

Ban Rate

0.0%

Sample

79

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 48Updated 9/11/2026, 10:22:07 PM
Confidence: Medium+4.2% vs 50%48 games

Diana

VS

54.2%

48 games · character advantage

Hecarim

Lane phases

Levels 1–2

Diana edge

Diana can look for early pressure.

Levels 3–5

Diana edge

Convert leads before Hecarim scales or roams.

Level 6+

Diana edge

Ultimate timing often swings the next two waves.

Mid / late

Diana edge

Close out with vision and objective control.

Why?

Sample-based

Favored

  • Sample win rate for Diana is 54.2% in this matchup.
  • Diana is favored in the current Emerald+ sample.

Treat this as a Favored matchup for Diana into Hecarim — prioritize cooldown windows and jungle tracking.

Do

  • Look for crash + roam when you hit a spike.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't throw the lead diving without vision.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Diana page (Mid): Electrocute Build · 56.6% WR · 53 games

Skill order: Q › W › E

Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 79Updated 9/11/2026, 10:18:39 PM