MidJungleTopADCManaTier S+

Diana

Scorn of the Moon

Fighter / Assassin

Win Rate

61.2%

Pick Rate

2.3%

Ban Rate

0.0%

Sample

147

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 45Updated 10/28/2026, 4:38:25 AM
Confidence: Medium+1.1% vs 50%45 games

Diana

VS

51.1%

45 games · even advantage

Dr. Mundo

Lane phases

AI heuristic

Levels 1–2

Even

Diana and Dr. Mundo trade evenly before spikes.

Levels 3–5

Diana edge

Play around ability cooldowns and wave control.

Level 6+

Diana edge

Ultimate timing often swings the next two waves.

Mid / late

Even

Side-wave and vision decide more than the raw lane matchup.

Why?

AI heuristic

Even

  • Sample win rate for Diana is 51.1% in this matchup.

Treat this as a Even matchup for Diana into Dr. Mundo — prioritize cooldown windows and jungle tracking.

Do

  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Diana page (Mid): Electrocute Build · 57.1% WR · 84 games

Skill order: Q › W › E

Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 147Updated 10/22/2026, 1:02:15 PM