Gamescope
MidTopManaTier C

Azir

the Emperor of the Sands

Mage / Marksman

Win Rate

42.4%

Pick Rate

1.7%

Ban Rate

0.0%

Sample

59

Source: Ranked + player metaPatch: 16.17Window: patchRegion: allRank: emerald_plusQueue: ranked_soloSample: 36Updated 9/11/2026, 8:21:29 PM
Confidence: Medium-5.6% vs 50%36 games

Azir

VS

44.4%

36 games · opponent advantage

Brand

Lane phases

Levels 1–2

Brand edge

Brand has stronger early trades — respect all-ins.

Levels 3–5

Brand edge

Azir needs to play safe until item spikes.

Level 6+

Brand edge

Ultimate timing often swings the next two waves.

Mid / late

Brand edge

If Azir reaches items, teamfights can neutralize the lane loser.

Why?

Sample-based

Hard

  • Sample win rate for Azir is 44.4% in this matchup.
  • Brand statistically wins more often in the current Emerald+ sample.

Treat this as a Hard matchup for Azir into Brand — prioritize cooldown windows and jungle tracking.

Do

  • Give up early shove if Brand can all-in you.
  • Track summoner spells and ultimate cooldowns before committing.
  • Play for wave states that let you crash and reset safely.

Don't

  • Don't overstay for a plate when behind.
  • Don't force extended trades when key abilities are down.
  • Don't ignore jungle timers when the lane is volatile.

Matchup build callout

Full builds →

Most-played Azir page (Mid): Press the Attack Build · 41.9% WR · 31 games

Skill order: Q › W › E

Patch: 16.17Region: naRank: emerald_plusQueue: ranked_soloSample: 59Updated 9/11/2026, 8:18:15 PM